Sunday, March 29, 2015

Preparing for Steam Greenlight - Part 1

Hello! :)

I've been a bit busy for the last couple of days so the progress has been a bit slower than usually. But I'm back now!

So, I'm planning on going to Steam Greenlight in around a month and to do so I need to finish with a playable demo for the press and some Youtube LP's. No point going without a small hype as most of the votes you get comes soon after you have listed your game!
For those who might not be familiar with Greenlight, it is where Steam users can vote which games gets released on Steam. So to get the permission to release your game you need to get your game greenlit.

Alright! So my demo is almost ready, there are some things and polishing I need to do. However my biggest trouble at the moment is the voice acting. I have decided to have the voice acting in The Human Gallery as it can and will take the experience in a whole new level. But to do so I need quality voice actors, right?

So, I have a few possible paths here but I really don't know which one to take.

  1. Hire voice actors. As simple as that, however not cheap. Even though I've released a commercial game before (Silence of the Sleep) it does not mean I'm rolling in cash. Actually at the moment it's just enough to pay the rent and to develop my next project. I'm not sure I can afford that, at least at the moment.
  2. Get a publisher that could invest a little money so I could hire voice actors. This is something I could consider, however I have not worked with a publishers before so I'm not sure what to expect. At the same time it is a tempting but terrifying idea.
  3. Find volunteers. Maybe people that are tying to get into gaming industry that are willing to work for free. This could be a perfect way to get into scene. However, it will take a lots of time to create The Human Gallery, so if I were to find volunteers they would need to stick with the project for 1 - 1½ year! It would be a pain in the ass to cast someone now only to find out that they are not interested later on. I would need to re-cast and that would again take a lots of time and trouble.
  4. Do the voice acting myself. NOT! :D
But yeah, as you might see it's a tricky situation! I'd love to have the voice acting for the press demo, but it's hard as I've no idea where to go from here! I'm secretly hoping that this blog will find the right people and maybe that would set the path to take, who knows! 

If you read this and figured you have an idea you can find my email here.

Oh, and everybody please let me know what do you think, what option would you prefer? Just drop a comment, I'm sure to read every one of them!

Thank you for reading! :)

4 comments:

  1. I'm just a german native speaker, but my english isn't bad as well.
    So if it's possible to do the voice recording at home, I'd help ;)

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    1. Hi Linda! :)

      As I wrote I'm still not sure where to go from here. Voice acting will be very, very important for the atmosphere so it must be of very good quality. However if you are serious about this maybe you can send me a demo to my email makkonen.j.k@gmail.com

      I'd love to give it a listen, and thank you very much for commenting!

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  2. There's a guy named cr1tikal on youtube (channel name "penguinz0") who is looking to do voice acting jobs and has done one for Lucius 2. I'm not sure what his expectations are on payment or project length/type, but I know he's trying to get voice acting jobs.

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    Replies
    1. Hi Tristan!

      Thank you for the info, it's really nice to see there a people reading the blog and even commenting, truly! Exactly kind of info I'm looking for, I will take a note and see where it goes, thank you very much! :)

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